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  <title>Using Mobile Augmented Reality to Increase Student English Language Learning</title>
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  <namePart>Julian Tri Hustanto; Punaji Setyosari; Henry Praherdhiono</namePart>
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  <publisher>Serial JTP : Jurnal Teknologi Pendidikan</publisher>
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  <languageTerm type="text">Indonesia</languageTerm>
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  <extent>Sumber artikel:Jurnal. Halaman: 455-463</extent>
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 <note>Keywords    digital Learning  augmented reality  mobile learning   Abstract  This research explores the impact of mobile-assisted learning with augmented reality (AR) on beginner English language learners  focusing on the utilization of Internet of Things through QR codes. In the digital era  characterized by the dominance of the Alpha generation  mobile learning has become pivotal  aligning with student-centered approaches. The study addresses challenges in vocabulary learning  noting limitations in conventional methods and student motivation. The theoretical framework encompasses mobile-based learning  digital learning  and AR  emphasizing their role in transforming education. AR  with its elements like users  devices  interaction  virtual content  tracking  and real-life entities  is positioned as a powerful tool to enhance interactive learning experiences. The research aims to investigate how mobile-assisted learning with AR can overcome understanding barriers for English language learners and assess the feasibility of its design for beginners. Ultimately  the study suggests that the integration of digital technologies  especially AR  holds promise for revolutionizing English language learning  addressing vocabulary challenges  and catering to the learning preferences of the Alpha generation in the digital era.     </note>
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  <topic>1. BAHASA INGGRIS - MEDIA PEMBELAJARAN AUGMENTED REALITY&#13;2. TEKNOLOGI PEMBELAJARAN</topic>
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 <classification>371.33 JTP</classification>
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