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  <title>Higher education computer science:</title>
  <subTitle>a manual of practical approaches / editors: Jenny Carter, Michael O'Grady, Clive Rosen</subTitle>
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  <publisher>Cham, Switzerland: Springer</publisher>
  <dateIssued>2018</dateIssued>
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 <note>Daftar Isi:1. Changing Minds  Multitasking During Lectures 2. Active Learning in Large Lectures 3. The Flipped Classroom 4. Distance Learning  Lessons Learned from a UK Masters Programme 5. Academic Integrity for Computer Science Instructors  6. Why Is Teaching Programming Difficult  7. Using Graphics to Inspire Failing Students 8. Best Practices for Teaching Information Systems Modelling 9. Promoting Design Thinking Through Knowledge Maps  A Case Study in Computer Games Design and Development Education  10. Fostering Inclusivity Through Dynamic Teaching Practices 11. Semi-automating the Marking of a Java Programming Portfolio Assessment  A Case Study from a UK Undergraduate Programme 12. The Enterprise Showcase Experience 13. Task Versus Process  A Taxonomy for Group Projects 14. Realising the Threshold of Employability in Higher Education  15. Baseline Skills Scaffolding Soft Skills Development Within the Curriculum</note>
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  <topic>1. TEKNOLOGI PEMBELAJARAN (PENDIDIKAN TINGGI)&#13;
2. PENDIDIKAN TINGGI - KOMPUTER PEMBELAJARAN&#13;
3. LEARNING TECHNOLOGY (HIGHER EDUCATION)</topic>
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 <identifier type="isbn">9783319985893</identifier>
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